Add attach spring ACE
Construct 3 3D Physics » Devlog
Add attach spring ACE
Can attach a body to another body selected by uid

Files
mikal_cannon_3d_physics-1.14.0.c3addon 86 kB
78 days ago
spring.c3p 109 kB
78 days ago
Get Construct 3 3D Physics
Buy Now$10.00 USD or more
Construct 3 3D Physics
3D Physics behavior for Construct 3 with support for 3DShape and 3DObject
| Status | In development |
| Category | Assets |
| Author | kindeyegames |
| Tags | construct-3 |
More posts
- fix (mass) update mass physics properties when mass changes41 days ago
- Add convenience actions, apply force/impulse towards position49 days ago
- Experimental 2.x - add debug render addon55 days ago
- Experimental working on Debug render addon56 days ago
- Experimental 2.0.1 - handle 3D Shape without rotate 3D56 days ago
- Experimental rapier physics engine, versions 2.x.x57 days ago
- Add (heightfield) for Sprite w/o mesh60 days ago
- Examining a refactor to use a new physics library61 days ago
- Initial direct 3DObject integration67 days ago
- Add Heightfield Shape (use Sprite Mesh)70 days ago

Comments
Log in with itch.io to leave a comment.
Can this work like joints? Or is it more for ropes, vines and such?
More for springs: like a spring connected between two objects, so they expand and contract and can exert a force based on spring stiffness, how deformed from rest length, etc.
Typically joints don't have the expansion and contraction and also may limit to movement in certain local axes.