feat (body) add ACE to override body size


  • feat (body) add ACE to override body size
  • fix (cast) batch cast shape and ray, greatly reduce overhead for casting
  • feat (body) add support for convex hull per mesh
  • fix (kcc) fix crash bug if kcc body does not yet exist

Files

mikal_cannon_3d_physics-2.23.0.c3addon 1.4 MB
Sep 12, 2024

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Comments

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Deleted 4 days ago

Great! Would be great to see an example of how you are using it.

Deleted 4 days ago

Thanks for the example. Soon I will enable better raycast batching by default, but in your example change your raycast ACE tag to "-batch" and change the raycast result trigger ACE to also use "-batch" this will improve your raycast processing further.

Deleted 4 days ago