A downloadable project

C3 template for scent based enemy player following based on description from @abitawake 's great blog:

https://abitawake.com/news/articles/enemy-ai-chasing-a-player-without-navigation...

From the blog:

"So now when an enemy enters the Chase state it tries to raycast to the player and if nothing is in the way - chase em!  If something is in the way, it goes through the scent trail in order and tries to raycast to each scent until it can see one, then - chase it!"

- @abitawake


Download

Download
ScentTest-1-0-4.c3p 114 kB

Comments

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Thanks for sharing! This will make a really cool game mechanic!

Thanks a lot, this is excellent!

Very cool!