Added 8 light version
Construct 3 - 3D effects » Devlog
New eight light version added.
Currently only webGL2 support - webgpu coming soon thanks to fellow collaborator Federico!
Still requires the JS to do monkey patching via main.js for now.
Dev notes:
- WebGL2 should support 3DShape, 3DObject, Sprite
- WebGPU should support 3DShape Sprite and will need additional investigation to support 3DObject
- Added opacity and color parameters, not implemented yet, but will be soon. (You cannot use the normal properties for color and opacity with this effect.)
Files
mikal_frag_light-8-1.0.0.c3addon 6.9 kB
Feb 23, 2024
3DObjectFragLight-8.c3p 9.6 MB
Feb 23, 2024
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Construct 3 - 3D effects
Effects for Construct 3 3DShapes and 3DObjects
Status | In development |
Category | Assets |
Author | kindeyegames |
Tags | 3D, addon, construct-3, Effects, Shaders |
More posts
- Add 3D Effects affine texture support (PS1 retro)16 hours ago
- Add specular80 days ago
- fix (lang) parameter numbers - again89 days ago
- fix (lang) update parameter index numbers91 days ago
- phong lighting support for 3DObject93 days ago
- fix (screendoor) add 3d effect opacity support for screendoor94 days ago
- Vertex color support for 3DObjectJul 17, 2024
- Screendoor 'alpha'Mar 22, 2024
- Add world distance and height based fogMar 20, 2024
- Add simple directional lightMar 15, 2024
Comments
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Hi, I'm trying to replace the old '3d Face light' lighting type with a new one, but I'm having no luck so far. Should the 'Fog exponential' and the old '3d Face light' plugin be removed from the project, or can they stay?
At least remove the 3D face light addon.
If the Fog Expo is on an object remove it also.
See the itch page, this new effect must be the _first_ effect in the effect stack.
OK :) i wish you luck with co op with scirra devs to receive enough support