Added 8 light version
Construct 3 - 3D effects » Devlog
New eight light version added.
Currently only webGL2 support - webgpu coming soon thanks to fellow collaborator Federico!
Still requires the JS to do monkey patching via main.js for now.
Dev notes:
- WebGL2 should support 3DShape, 3DObject, Sprite
- WebGPU should support 3DShape Sprite and will need additional investigation to support 3DObject
- Added opacity and color parameters, not implemented yet, but will be soon. (You cannot use the normal properties for color and opacity with this effect.)
Files
mikal_frag_light-8-1.0.0.c3addon 6 kB
70 days ago
3DObjectFragLight-8.c3p 9 MB
70 days ago
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Construct 3 - 3D effects
Effects for Construct 3 3DShapes and 3DObjects
Status | In development |
Category | Assets |
Author | kindeyegames |
Tags | 3D, addon, construct-3, Effects, Shaders |
More posts
- Screendoor 'alpha'42 days ago
- Add world distance and height based fog44 days ago
- Add simple directional light49 days ago
- 3DObject also supported under webGPU51 days ago
- WebGPU support added (except 3DObject)51 days ago
- Nice Example Video from Dokse53 days ago
- Thanks to the big tipper!59 days ago
- Rally Example (with 3DObject)68 days ago
- Added flashlight example69 days ago
Comments
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Hi, I'm trying to replace the old '3d Face light' lighting type with a new one, but I'm having no luck so far. Should the 'Fog exponential' and the old '3d Face light' plugin be removed from the project, or can they stay?
At least remove the 3D face light addon.
If the Fog Expo is on an object remove it also.
See the itch page, this new effect must be the _first_ effect in the effect stack.
OK :) i wish you luck with co op with scirra devs to receive enough support