Rally Example (with 3DObject)
Construct 3 - 3D effects » Devlog
Testing all eight lights of fragment lighting effect, one for headlights, other seven for the light poles, check every second or so for which seven light poles are closest and assign light to them (cheap pooling of resources). A real optimization would do closest seven in the viewport, not radius. Setting effect on objects via event can limit perf (lots of objects in this scene), in this past have used JS to make that go much faster, so will need to look at that too.
Files
Rally Fragment Light 3DObject.c3p 3 MB
77 days ago
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Construct 3 - 3D effects
Effects for Construct 3 3DShapes and 3DObjects
Status | In development |
Category | Assets |
Author | kindeyegames |
Tags | 3D, addon, construct-3, Effects, Shaders |
More posts
- Screendoor 'alpha'51 days ago
- Add world distance and height based fog53 days ago
- Add simple directional light58 days ago
- 3DObject also supported under webGPU60 days ago
- WebGPU support added (except 3DObject)60 days ago
- Nice Example Video from Dokse62 days ago
- Thanks to the big tipper!68 days ago
- Added flashlight example78 days ago
- Added 8 light version79 days ago
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