fix (editor) preview zElevation changes, handle incorrect filename
Editor fixes:
fix (editor) preview zElevation changes in the editor, handle incorrect model filename in the editor without crashing editor.
Thanks to users for reporting issues and providing example projects to help debug.
Files
3DObject-2-24-2.c3addon 55 kB
Apr 21, 2022
Get Construct 3 3DObject Plugin - SDK V1 only
Download NowName your own price
Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Congrats to dev Bilge on new game release!10 days ago
- Add ACES: disable/enable all nodes24 days ago
- fix opacity and color for non 3dobject renders24 days ago
- Fix opacity and color tint for static geometry and gpu skinning25 days ago
- Complete uniform caching for worker mode also37 days ago
- Add back uniform location caching (speed up render)37 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes38 days ago
- Crash fixes39 days ago
- Add basic Draco (mesh compression) support40 days ago
- Fix vector color for models with vertex color47 days ago
Leave a comment
Log in with itch.io to leave a comment.