fix (texture) image texture property
Fix to use the image texture as the texture for the model. The image texture can be loaded and edited with the C3 image editor.
Only a single texture for the 3DObject can be currently used. It is advised to use square textures, because the C3 spritesheet may rotate non square textures.
The same image texture applies to all instances of the object that have the image texture property checked, even if they additionally have the instance model property set.
Files
3DObject-2-57-2.c3addon 112 kB
Jan 10, 2024
3DImageTexture.c3p 5.7 MB
Jan 10, 2024
Get Construct 3 3DObject Plugin - SDK V1 only
Download NowName your own price
Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Add ACES: disable/enable all nodes10 hours ago
- fix opacity and color for non 3dobject renders22 hours ago
- Fix opacity and color tint for static geometry and gpu skinning1 day ago
- Complete uniform caching for worker mode also13 days ago
- Add back uniform location caching (speed up render)13 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes14 days ago
- Crash fixes15 days ago
- Add basic Draco (mesh compression) support16 days ago
- Fix vector color for models with vertex color23 days ago
- Fix black color render in r441+24 days ago
Leave a comment
Log in with itch.io to leave a comment.