Add basic Draco (mesh compression) support
Thanks to meta, adding basic Draco (mesh compression) support which works in runtime and editor.
Currently it only supports the basic compression provided by blender compression (e.g. not quantization or nomalization.)
Hopefully also fixes some of the other recent issues seen.
If you still see a problem, please share a small test project and I will take a look.
Files
3DObject-2-76-2.c3addon 328 kB
1 day ago
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Crash fixes2 hours ago
- Fix vector color for models with vertex color8 days ago
- Fix black color render in r441+9 days ago
- Fix for unbound buffers (init before 3DObject)9 days ago
- Fix for frag light effect with r441+42 days ago
- Fix for r441+42 days ago
- Fix sliders for ssao-cube example54 days ago
- Add SSAO which uses view space54 days ago
- Optimization - create common UBO per model62 days ago
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