Add basic Draco (mesh compression) support


Thanks to meta, adding basic Draco (mesh compression) support which works in runtime and editor.

Currently it only supports the basic compression provided by blender compression (e.g. not quantization or nomalization.)

Hopefully also fixes some of the other recent issues seen.

If you still see a problem, please share a small test project and I will take a look.

Files

3DObject-2-76-2.c3addon 328 kB
23 hours ago

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