Add Heightfield Shape (use Sprite Mesh)


Heightfield will be created only from a Sprite with a mesh

The sprite and mesh must be square, the mesh x,y grid points must be regularly spaced with equal spacing (square grid), the heightfield elevations will be set by the zElevation of the mesh points.


Files

mikal_cannon_3d_physics-1.16.0.c3addon 86 kB
96 days ago
Heightfield.c3p 200 kB
96 days ago

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Comments

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Is there something like this but without using 3d physics? Like normal sprite moving on some terrain made from mesh?

(1 edit)

I think there is an example with the camera, look at the C3 examples.

Holy crap, this is awesome!

Heh, thanks

Wow. This is so cool.

(+1)

This update is just lit!