[Rapier] Add spherical joint
Construct 3 3D Physics » Devlog
Add new ACE and example to create spherical joint between a body and another body defined by UID.
See joints example for details on how to easily create a chain of joints between objects by connecting them through hierarchy.
Files
mikal_cannon_3d_physics-2.7.0.c3addon 771 kB
Apr 02, 2024
Get Construct 3 3D Physics
Buy Now$10.00 USD or more
Construct 3 3D Physics
3D Physics behavior for Construct 3 with support for 3DShape and 3DObject
Status | In development |
Category | Assets |
Author | kindeyegames |
Tags | construct-3 |
More posts
- fix (castShape) miss case24 days ago
- Update Rapier Character Controller example44 days ago
- Fix (castRay/castShape) double trigger44 days ago
- New 3D Level Editor using KindEyeGames plugins!50 days ago
- feat (body) add set Restitution and Friction ACEs58 days ago
- fix (cast) fix shapecast batch, multiple, and miss89 days ago
- feat (body) add ACE to override body size93 days ago
- (feat) Add sensor support for character controller collisionsAug 28, 2024
- Add model mesh - courtesy of FoozleAug 20, 2024
- Add On physics ready triggerJul 27, 2024
Comments
Log in with itch.io to leave a comment.
Do this plugin work with 3d object plugin? Also, I can see collision type of cylinder and sphere, how to use them?
Not yet to all three. Will take a look this week.
Thanks also waiting for 3d mesh collision support in rapier plugin just like it was available in old cannon plugin.