[breaking change] add filter groups to raycast
Add filter groups functions back to Raycast ACE
This may be a a breaking change, because raycast filter group parameter has changed from a number to a hex string, each bit in a 16-bit hex int represents a group.
To fix, change back to previous behavior (no filtering), change the "filter groups" parameter to "0xFFFF" (including quotes)
"0x0000" - belongs to no groups
"0x0001" - belongs to group 1
"0x0002" - belongs to group 2
"0x0003" - belongs to group 1 and 2
Use the ACE Set collision Groups to change the membership and filter of a physics object (default is "0xFFFF" and "0xFFFF")
For more information, see: https://rapier.rs/docs/user_guides/javascript/colliders#collision-groups-and-sol...
Files
Get Construct 3 3D Physics
Construct 3 3D Physics
3D Physics behavior for Construct 3 with support for 3DShape and 3DObject
Status | In development |
Category | Assets |
Author | kindeyegames |
Tags | construct-3 |
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