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Construct 3 Rotate 3D Behavior
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Devlog
Add sync angle from object w/ zAngle for physics on creation
April 07, 2024
by
kindeyegames
Add sync angle from object w/ zAngle for physics on creation. During runtime, use the physics rotate/translate ACEs to rotate/translate. As per usual, if using physics it is best to use forces / impul...
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Add fragment lighting support for webGL2
March 16, 2024
by
kindeyegames
1
Add fragment lighting effect support for webGL2 On creation use the new ACE Enable fragment lighting...
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Update rotate towards position
December 07, 2023
by
kindeyegames
4
For more flexibility, add in: - Up vector (to control on axis rotation) - Object angle (controls how object faces position...
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Add Rotate towards position
December 07, 2023
by
kindeyegames
1
Aligns the 3D Shape 'Right' face towards the position. Note may 'flip' with different z elevations crossing a boundary. Please give feedback on how it works for you. Note for doing similar with sprite...
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fix (render) update render on actions
November 22, 2023
by
kindeyegames
1
fix (render) update render on actions...
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add (exp) quaternion
November 03, 2023
by
kindeyegames
2
Add expression to return rotate quaternion as a JSON string array to sync a 3d shape's rotation with 3d object. Also see: https://kindeyegames.itch.io/c3-3dobject-alpha/devlog/630294/add-quat-enable-q...
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fix (physics) correct physics integration for z rotation
October 30, 2023
by
kindeyegames
1
Fix (physics) correct physics integration for z rotation. Thanks to @!!! on CC for the report and very helpful example project...
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Add hooks to integrate with C3 3D Physics
October 29, 2023
by
kindeyegames
1
Add hooks to work with C3 3D Physics (paid addon): https://kindeyegames.itch.io/construct-3-cannon/devlog/627918/initial-integratio...
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Add properties for use in editor
October 25, 2023
by
kindeyegames
1
Add properties for use in editor. However, the object will not be scaled/rotated in the editor. It will only change during runtime (due to limited access to C3 SDK in editor.)...
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Add (scale) add x,y,z scale for special effects
October 22, 2023
by
kindeyegames
3
Add (scale) Add x,y,z scale for special effects (such as faking mirroring for 3D Shape, but inverting scale for z or y for example.)...
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