Fix for render order issue
Fix for depth buffer not always being enabled (which helps with correct render order for the unsorted 3DObject Quad3Ds.)
Fix was to add:
RendersToOwnZPlane() {
return false;
}
to the runtime/editor instance.js file.
Files
3DObject-1-6-1.c3addon 44 kB
Sep 13, 2021
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Add ACES: disable/enable all nodes1 day ago
- fix opacity and color for non 3dobject renders2 days ago
- Fix opacity and color tint for static geometry and gpu skinning2 days ago
- Complete uniform caching for worker mode also14 days ago
- Add back uniform location caching (speed up render)15 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes15 days ago
- Crash fixes16 days ago
- Add basic Draco (mesh compression) support17 days ago
- Fix vector color for models with vertex color25 days ago
- Fix black color render in r441+25 days ago
Comments
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First! This plugin is amazing! It contemplates 3Dshape added lately by c3 team very much. Keep up the good work! I wonder if some shadows or shaders would be possible?
Shadows and shaders would be great, but so far the support is not available in C3, I hope it comes!