Fix for render order issue


Fix for depth buffer not always being enabled (which helps with correct render order for the unsorted 3DObject Quad3Ds.)

Fix was to add:

RendersToOwnZPlane() {
return false;
}

to the runtime/editor instance.js file.

Files

3DObject-1-6-1.c3addon 44 kB
Sep 13, 2021

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Comments

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First! This plugin is amazing! It contemplates 3Dshape added lately by c3 team very much. Keep up the good work! I wonder if some shadows or shaders would be possible?

Shadows and shaders would be great, but so far the support is not available in C3, I hope it comes!