Thanks to the big tipper and effects.
Thank you to the big tipper! Inspiring to keep working on and improving this project.
With the recent update to the C3 effects compositor, more effects now work with the plug-in, experiment to see what works!
Right now, a single effect will work across all faces of the 3D Object individually and seems to work well.
Multiple effects behave differently. It looks like the first effect works on all faces individually, but additional effects work across the entire bounding box defined by the width/height property of each instance. If the bounding box does not cover the screen area the 3D model is rendered in (you can see the bounding box in the editor when the instance is selected), only part of the 3D Model will be rendered.
I will look at centering the bounding box on the model, so it will be easier to set a height/width that covers the entire model.
Get Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Fix vector color for models with vertex color2 days ago
- Fix black color render in r441+2 days ago
- Fix for unbound buffers (init before 3DObject)2 days ago
- Fix for frag light effect with r441+35 days ago
- Fix for r441+35 days ago
- Fix sliders for ssao-cube example48 days ago
- Add SSAO which uses view space48 days ago
- Optimization - create common UBO per model55 days ago
- Fix UBO support for non-skinned meshes60 days ago
- Add UBO support for bones transfer, 256 total66 days ago
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