Low poly models already in GLTF
Construct 3 3DObject Plugin » Devlog
I found this nice source of low poly models already in GLTF. If they are useful for you, I suggest joining their patreon.
Some are already in GLTF format. Don't forget to also grab the texture file.
https://quaternius.com/ example below with 3DObject.
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (addon) fix corrupted addon16 days ago
- fix (accessors) add support for sparse accessors in gltf17 days ago
- Fix (node-disable) fix node disable without skinned node37 days ago
- fix (node-disable) regression43 days ago
- Fix (playable Ad)55 days ago
- fix (worker) correct animation blend for worker (translation)72 days ago
- fix (opacity)78 days ago
- add (sample) sample gpu-skin with phong light91 days ago
- fix (gpu-skinning) fix regression for worker mode91 days ago
- fix (light) fix for simple phong orientation92 days ago
Comments
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hi, i try import his tree low poly model but i receive error:
Error report information
Type: unhandled rejection Reason: Error: Cannot read properties of undefined (reading 'data') @ TypeError: Cannot read properties of undefined (reading 'data') at GltfModel.transformNode (blob:https://editor.construct.net/b438ae4f-1f42-4a30-8ed0-6ab42e5ecb2f:150:105) at GltfModel.getPolygons (blob:https://editor.construct.net/b438ae4f-1f42-4a30-8ed0-6ab42e5ecb2f:184:18) at Object3DInstance.doInit
can you point me to the specific model?
Try download any .blend model and open in blender then export to gltf. That model cause problen when intype his path in C3
I have been using the gltf model versions directly, they seem to work well.