Low poly models already in GLTF
I found this nice source of low poly models already in GLTF. If they are useful for you, I suggest joining their patreon.
Some are already in GLTF format. Don't forget to also grab the texture file.
https://quaternius.com/ example below with 3DObject.

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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Complete uniform caching for worker mode also3 days ago
- Add back uniform location caching (speed up render)3 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes4 days ago
- Crash fixes5 days ago
- Add basic Draco (mesh compression) support6 days ago
- Fix vector color for models with vertex color14 days ago
- Fix black color render in r441+14 days ago
- Fix for unbound buffers (init before 3DObject)14 days ago
- Fix for frag light effect with r441+47 days ago
- Fix for r441+47 days ago
Comments
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hi, i try import his tree low poly model but i receive error:
Error report information
Type: unhandled rejection Reason: Error: Cannot read properties of undefined (reading 'data') @ TypeError: Cannot read properties of undefined (reading 'data') at GltfModel.transformNode (blob:https://editor.construct.net/b438ae4f-1f42-4a30-8ed0-6ab42e5ecb2f:150:105) at GltfModel.getPolygons (blob:https://editor.construct.net/b438ae4f-1f42-4a30-8ed0-6ab42e5ecb2f:184:18) at Object3DInstance.doInit
can you point me to the specific model?
Try download any .blend model and open in blender then export to gltf. That model cause problen when intype his path in C3
I have been using the gltf model versions directly, they seem to work well.