Regressions to be fixed
With the GPU rotation, there were a couple of regressions that need to be addressed, I will be working on them next week.
To change material for a node/mesh, the animation must be enabled.Fixed.- The bounding box for clipping and effects is not updated with GPU rotation
- For now, I suggest disabling effects or applying them to layers rather than 3DObject if possible.
- If possible do the main default rotation in a 3D model program (e.g. blender) before exporting to glb and import to C3.
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Fix vector color for models with vertex color2 days ago
- Fix black color render in r441+2 days ago
- Fix for unbound buffers (init before 3DObject)2 days ago
- Fix for frag light effect with r441+35 days ago
- Fix for r441+35 days ago
- Fix sliders for ssao-cube example48 days ago
- Add SSAO which uses view space48 days ago
- Optimization - create common UBO per model55 days ago
- Fix UBO support for non-skinned meshes60 days ago
- Add UBO support for bones transfer, 256 total66 days ago
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