Regressions to be fixed
Construct 3 3DObject Plugin » Devlog
With the GPU rotation, there were a couple of regressions that need to be addressed, I will be working on them next week.
To change material for a node/mesh, the animation must be enabled.Fixed.- The bounding box for clipping and effects is not updated with GPU rotation
- For now, I suggest disabling effects or applying them to layers rather than 3DObject if possible.
- If possible do the main default rotation in a 3D model program (e.g. blender) before exporting to glb and import to C3.
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
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- fix (node-disable) regression26 days ago
- Fix (playable Ad)38 days ago
- fix (worker) correct animation blend for worker (translation)55 days ago
- fix (opacity)61 days ago
- add (sample) sample gpu-skin with phong light74 days ago
- fix (gpu-skinning) fix regression for worker mode74 days ago
- fix (light) fix for simple phong orientation75 days ago
- Add simple phong lighting support75 days ago
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