Regressions to be fixed
Construct 3 3DObject Plugin » Devlog
With the GPU rotation, there were a couple of regressions that need to be addressed, I will be working on them next week.
To change material for a node/mesh, the animation must be enabled.Fixed.- The bounding box for clipping and effects is not updated with GPU rotation
- For now, I suggest disabling effects or applying them to layers rather than 3DObject if possible.
- If possible do the main default rotation in a 3D model program (e.g. blender) before exporting to glb and import to C3.
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (perf) target to, improve perf - do not force animation26 days ago
- fix (file) corrupted file upload26 days ago
- Feat (rotation) add target to ACE (rotate to face target)26 days ago
- Feat (bones) update to support for 64 bones30 days ago
- 3DObject showcase: Syder Studios53 days ago
- Add 3D Effects affine texture support (PS1 retro)57 days ago
- fix (addon) fix corrupted addon74 days ago
- fix (accessors) add support for sparse accessors in gltf74 days ago
- Fix (node-disable) fix node disable without skinned node95 days ago
- fix (node-disable) regressionOct 09, 2024
Leave a comment
Log in with itch.io to leave a comment.