fix (textures) allocate one set of textures per model
Construct 3 3DObject Plugin » Devlog
Fix a race condition when many of the same model instances are on the same layout. Previously texture memory was allocated for all of the model instances if they were all present at the start of the same layout. Changed to only load textures for one common model, which is what occurred previously when instances were not created simultaneously.
Files
3DObject-2-28-1.c3addon 56 kB
Jun 10, 2022
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (perf) target to, improve perf - do not force animation95 days ago
- fix (file) corrupted file upload95 days ago
- Feat (rotation) add target to ACE (rotate to face target)95 days ago
- Feat (bones) update to support for 64 bones99 days ago
- 3DObject showcase: Syder StudiosNov 26, 2024
- Add 3D Effects affine texture support (PS1 retro)Nov 22, 2024
- fix (addon) fix corrupted addonNov 05, 2024
- fix (accessors) add support for sparse accessors in gltfNov 05, 2024
- Fix (node-disable) fix node disable without skinned nodeOct 15, 2024
- fix (node-disable) regressionOct 09, 2024
Leave a comment
Log in with itch.io to leave a comment.