Fix (project files) - workaround for C3 SDK issue
Created a quick workaround for the C3 issue mentioned in the last post. So, gltfPath with subfolders will work for both editor and runtime.
One caveat is that for the editor side to work, the final filename must all be different, even if stored in different subfolders.
Once the C3 issue is fixed, I will revert this change, so we can use the same filename in different subfolders.
Files
3DObject-2-35-4.c3addon 99 kB
Jan 27, 2023
Get Construct 3 3DObject Plugin - SDK V1 only
Download NowName your own price
Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Fix vector color for models with vertex color2 days ago
- Fix black color render in r441+2 days ago
- Fix for unbound buffers (init before 3DObject)2 days ago
- Fix for frag light effect with r441+35 days ago
- Fix for r441+35 days ago
- Fix sliders for ssao-cube example48 days ago
- Add SSAO which uses view space48 days ago
- Optimization - create common UBO per model55 days ago
- Fix UBO support for non-skinned meshes60 days ago
- Add UBO support for bones transfer, 256 total66 days ago
Leave a comment
Log in with itch.io to leave a comment.