Add morph target animation support
Added morp target animation support. No ACEs added, if path 'weights' exist in the animation channels along with morph targets for the meshes, morph target animation will be used. This is typically used for dynamic changes to a model (like facial expressions, a chest bursting open, etc.)
Some tech details here:
https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTuto...
Examples of morph target animation:
Files
3DObject-2-36-3.c3addon 100 kB
Feb 09, 2023
Get Construct 3 3DObject Plugin - SDK V1 only
Download NowName your own price
Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Add disable load and gltfPath ACE expression11 days ago
- 3D effect lighting bug fix35 days ago
- Congrats to dev Bilge on new game release!65 days ago
- Add ACES: disable/enable all nodes78 days ago
- fix opacity and color for non 3dobject renders79 days ago
- Fix opacity and color tint for static geometry and gpu skinning79 days ago
- Complete uniform caching for worker mode also91 days ago
- Add back uniform location caching (speed up render)91 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes92 days ago
- Crash fixes93 days ago
Leave a comment
Log in with itch.io to leave a comment.