Add features to light
Construct 3 3DObject Plugin » Devlog
Light changes
- Change the spotlight cone control to be based on degrees of the cone and portion of the cone size for edge (e.g. 0.2 is 20%)
- This is a change in behavior - please update the values in previous projects using spotlight.
- Add specular light control to 3DObject lights (generally use sparingly for a decent look)
- Add Set View Position to be used for specular calculation (set to the 3D camera location)
- Add distance attenuation, using the traditional formula: att = att / (1.0*attConstant + distance * attLinear + distance * distance * attSquare)
See updated example project to test it out.
Files
3DFlatLight-1-2-0.c3p 1.9 MB
Apr 27, 2023
3DObject-2-44-0.c3addon 106 kB
Apr 27, 2023
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
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- fix (accessors) add support for sparse accessors in gltf17 days ago
- Fix (node-disable) fix node disable without skinned node37 days ago
- fix (node-disable) regression43 days ago
- Fix (playable Ad)55 days ago
- fix (worker) correct animation blend for worker (translation)72 days ago
- fix (opacity)78 days ago
- add (sample) sample gpu-skin with phong light91 days ago
- fix (gpu-skinning) fix regression for worker mode91 days ago
- fix (light) fix for simple phong orientation92 days ago
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