Add features to light
Light changes
- Change the spotlight cone control to be based on degrees of the cone and portion of the cone size for edge (e.g. 0.2 is 20%)
- This is a change in behavior - please update the values in previous projects using spotlight.
- Add specular light control to 3DObject lights (generally use sparingly for a decent look)
- Add Set View Position to be used for specular calculation (set to the 3D camera location)
- Add distance attenuation, using the traditional formula: att = att / (1.0*attConstant + distance * attLinear + distance * distance * attSquare)
See updated example project to test it out.
Files
3DFlatLight-1-2-0.c3p 1.9 MB
Apr 27, 2023
3DObject-2-44-0.c3addon 106 kB
Apr 27, 2023
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Add ACES: disable/enable all nodes10 hours ago
- fix opacity and color for non 3dobject renders22 hours ago
- Fix opacity and color tint for static geometry and gpu skinning1 day ago
- Complete uniform caching for worker mode also13 days ago
- Add back uniform location caching (speed up render)13 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes14 days ago
- Crash fixes15 days ago
- Add basic Draco (mesh compression) support16 days ago
- Fix vector color for models with vertex color23 days ago
- Fix black color render in r441+24 days ago
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