Override Morph Weights and Morph functions for worker animation
Construct 3 3DObject Plugin » Devlog
Added a new ACE to manually override morph target weights for a node. The morph targets use index numbers, which you may need to view in the original model in Blender, etc.
Set node morph target weight (use node name and target index and weight (typically 0-1)
Delete node morph target weight (remove override, use node name and target index)
Also added morph functionality (morph animation and morph weight override) to worker animation mode (which distributes animation calculations to other worker threads.)
Support appreciated:
Files
3DObject-2-48-0.c3addon 107 kB
May 18, 2023
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (perf) target to, improve perf - do not force animation60 days ago
- fix (file) corrupted file upload61 days ago
- Feat (rotation) add target to ACE (rotate to face target)61 days ago
- Feat (bones) update to support for 64 bones64 days ago
- 3DObject showcase: Syder Studios88 days ago
- Add 3D Effects affine texture support (PS1 retro)92 days ago
- fix (addon) fix corrupted addonNov 05, 2024
- fix (accessors) add support for sparse accessors in gltfNov 05, 2024
- Fix (node-disable) fix node disable without skinned nodeOct 15, 2024
- fix (node-disable) regressionOct 09, 2024
Leave a comment
Log in with itch.io to leave a comment.