Override Morph Weights and Morph functions for worker animation
Construct 3 3DObject Plugin » Devlog
Added a new ACE to manually override morph target weights for a node. The morph targets use index numbers, which you may need to view in the original model in Blender, etc.
Set node morph target weight (use node name and target index and weight (typically 0-1)
Delete node morph target weight (remove override, use node name and target index)
Also added morph functionality (morph animation and morph weight override) to worker animation mode (which distributes animation calculations to other worker threads.)
Support appreciated:
Files
3DObject-2-48-0.c3addon 107 kB
May 18, 2023
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (accessors) add support for sparse accessors in gltf8 hours ago
- Fix (node-disable) fix node disable without skinned node20 days ago
- fix (node-disable) regression26 days ago
- Fix (playable Ad)38 days ago
- fix (worker) correct animation blend for worker (translation)55 days ago
- fix (opacity)61 days ago
- add (sample) sample gpu-skin with phong light74 days ago
- fix (gpu-skinning) fix regression for worker mode74 days ago
- fix (light) fix for simple phong orientation75 days ago
- Add simple phong lighting support75 days ago
Leave a comment
Log in with itch.io to leave a comment.