Override Morph Weights and Morph functions for worker animation
Construct 3 3DObject Plugin » Devlog
Added a new ACE to manually override morph target weights for a node. The morph targets use index numbers, which you may need to view in the original model in Blender, etc.
Set node morph target weight (use node name and target index and weight (typically 0-1)
Delete node morph target weight (remove override, use node name and target index)
Also added morph functionality (morph animation and morph weight override) to worker animation mode (which distributes animation calculations to other worker threads.)
Support appreciated:
Files
3DObject-2-48-0.c3addon 107 kB
May 18, 2023
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Fix for frag light effect with r441+2 days ago
- Fix for r441+2 days ago
- Fix sliders for ssao-cube example14 days ago
- Add SSAO which uses view space14 days ago
- Optimization - create common UBO per model22 days ago
- Fix UBO support for non-skinned meshes26 days ago
- Add UBO support for bones transfer, 256 total33 days ago
- fix (perf) target to, improve perf - do not force animationDec 23, 2024
- fix (file) corrupted file uploadDec 23, 2024
- Feat (rotation) add target to ACE (rotate to face target)Dec 23, 2024
Leave a comment
Log in with itch.io to leave a comment.