fix (worker) enable first render, even if offscreen, update light
Construct 3 3DObject Plugin » Devlog
- Fix (worker) enable first render, even if offscreen in worker mode
- Fix (worker) update light control feature for worker mode
Files
3DObject-2-49-6.c3addon 109 kB
Jun 11, 2023
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (accessors) add support for sparse accessors in gltf8 hours ago
- Fix (node-disable) fix node disable without skinned node20 days ago
- fix (node-disable) regression26 days ago
- Fix (playable Ad)38 days ago
- fix (worker) correct animation blend for worker (translation)55 days ago
- fix (opacity)61 days ago
- add (sample) sample gpu-skin with phong light74 days ago
- fix (gpu-skinning) fix regression for worker mode74 days ago
- fix (light) fix for simple phong orientation75 days ago
- Add simple phong lighting support75 days ago
Comments
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This update made turning into the model much smoother from the side, still pops up from up to down though. Like this vid
Thanks for all the experimentation, this might have something to do with zHeight. For now you could try setting a default value for zHeight.
Yep! zheight fixed it. Cool.
i think it's still the same, heres a test. the one on the right doesnt work with worker
testing worker
btw if the fix is difficult, its not really too important. i have a summoner character and i can jus spawn monsters further away.
A quick workaround is to start the layout in 2d view and zoom out the whole level and let everything load, then switch back to 3d in like after a second.