Add support for project texture files (Kenney 3D Models)
Construct 3 3DObject Plugin » Devlog
Add support for project texture files (for example in some of Kenney 3D Models).
Thanks to https://twitter.com/DavitMasia for the question about this.
https://kenney.nl/assets/mini-dungeon
For example, for Kenney's mini-dungeon, I set the following works (make sure that you use the same directory structure as defined in the original assets directory.
Files
3DObject-2-53-2.c3addon 111 kB
Oct 13, 2023
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- 3DObject showcase: Syder Studios18 days ago
- Add 3D Effects affine texture support (PS1 retro)22 days ago
- fix (addon) fix corrupted addon39 days ago
- fix (accessors) add support for sparse accessors in gltf39 days ago
- Fix (node-disable) fix node disable without skinned node59 days ago
- fix (node-disable) regression65 days ago
- Fix (playable Ad)77 days ago
- fix (worker) correct animation blend for worker (translation)94 days ago
- fix (opacity)Sep 05, 2024
- add (sample) sample gpu-skin with phong lightAug 23, 2024
Comments
Log in with itch.io to leave a comment.
Thanks for the update! This is great!
You are welcome, if you make something with it please share it in comments.
This plugin is getting better and better!
:)
Thanks for the update! I have one issue that seems to be still exists with the plugin. I cannot load another 3d model to same 3d object once any first 3d model is loaded to that object. i.e no runtime dynamic multiple load of 3d models. Can you have a look to it?
The way to do that, is to use instance model property. Also in layout leave gltf path empty, so when you create a new instance it will also be empty. Look for the dev log on instance models.