add (quat) enable quaternion and set quaternion
add (quat)
- Enable quaternion to be used for rotation
- Set quaternion w/ angle offsets (quaternion must be JSON array string format)
To be used with the rotate 3d behavior on 3d shape, so the can sync to apply physics to 3d object.
Also see: https://kindeyegames.itch.io/construct-3-rotate-3d-behavior/devlog/630291/add-ex...
Files
3DObject-2-55-0.c3addon 112 kB
Nov 03, 2023
Quaternion.c3p 2.6 MB
Nov 03, 2023
Get Construct 3 3DObject Plugin - SDK V1 only
Download NowName your own price
Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
| Status | Released |
| Category | Assets |
| Author | kindeyegames |
| Tags | 3D, construct, construct-3 |
More posts
- Vertex lighting for my pal AbstractPolygon1 day ago
- Update to ssao, small changes, better quality?5 days ago
- Add disable load and gltfPath ACE expression31 days ago
- 3D effect lighting bug fix55 days ago
- Congrats to dev Bilge on new game release!85 days ago
- Add ACES: disable/enable all nodes98 days ago
- fix opacity and color for non 3dobject renders99 days ago
- Fix opacity and color tint for static geometry and gpu skinning99 days ago
- Complete uniform caching for worker mode alsoJul 12, 2025
- Add back uniform location caching (speed up render)Jul 12, 2025
Comments
Log in with itch.io to leave a comment.
Having anything in other than 0 in the obsolete z elevation now makes models disappear. If anyone has invisible models, put that at 0.
Thanks for reporting, I was using it for experiments, need to revert that, so it has no effect again.
Thanks for reporting, I was using it for experiments, need to revert that, so it has no effect again.
Is that stuck there forever for backward compatibility?
Yes, but I can change it to have no effect.