Add support for loading material from a sprite
Add load material ACE to support assigning a material a sprite instances current texture, including support for animation on the sprite.
The sprite needs to be on the same layout, but does not need to be in the viewport or visible (e.g. 0% opacity is ok)
Files
3DObject-2-58-0.c3addon 113 kB
Jan 21, 2024
3DObjectSpriteTexture-2-58-0.c3p 1.5 MB
Jan 21, 2024
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Fix vector color for models with vertex color2 days ago
- Fix black color render in r441+2 days ago
- Fix for unbound buffers (init before 3DObject)2 days ago
- Fix for frag light effect with r441+35 days ago
- Fix for r441+35 days ago
- Fix sliders for ssao-cube example48 days ago
- Add SSAO which uses view space48 days ago
- Optimization - create common UBO per model55 days ago
- Fix UBO support for non-skinned meshes59 days ago
- Add UBO support for bones transfer, 256 total66 days ago
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awesome