Experimental - optimization for static models
Construct 3 3DObject Plugin » Devlog
This is an experimental optimization for larger models that are static (no animation).
Optimization only works in webgl.
If you try this experimental, expect bugs and visual issues when testing the optimization, please report them back with example projects. For this level of debug, an example project is required to determine the issue.
To enable static geometry use the new ACE Set static geometry.
Files
3DObject-2-62-0.c3addon 114 kB
Jun 13, 2024
3DStatic.c3p 29 MB
Jun 13, 2024
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (perf) target to, improve perf - do not force animation95 days ago
- fix (file) corrupted file upload95 days ago
- Feat (rotation) add target to ACE (rotate to face target)95 days ago
- Feat (bones) update to support for 64 bones99 days ago
- 3DObject showcase: Syder StudiosNov 26, 2024
- Add 3D Effects affine texture support (PS1 retro)Nov 22, 2024
- fix (addon) fix corrupted addonNov 05, 2024
- fix (accessors) add support for sparse accessors in gltfNov 05, 2024
- Fix (node-disable) fix node disable without skinned nodeOct 15, 2024
- fix (node-disable) regressionOct 09, 2024
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