Improved static geometry performance, vertex color support
Support color vertex for 3DObject. 3DObject must include vertex colors in the gltf/glb
- New effect parameter: enable vertex color
- New 3DObject ACE: enable vertex color
- A new main.js is required in projects to support vertex color, see the main.js in 3d-object-vertex-color.c3p
- The vertex colors _must_ be in the format of float vec3 (e.g. no alpha color)
Improved static geometry performance for non-worker animation mode. Depending on the 3D model properties (size of meshes, number of textures, number of meshes, etc.) static geometry mode performance can increase by 2X-10X. In some cases with lower animation FPS, it will also improve performance of animated models with static geometry set (in non-worker animation mode.)
Worker mode animation static animation performance should not have changed.
Files
3DObject-2-64-0.c3addon 116 kB
Jul 17, 2024
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Add ACES: disable/enable all nodes10 hours ago
- fix opacity and color for non 3dobject renders22 hours ago
- Fix opacity and color tint for static geometry and gpu skinning1 day ago
- Complete uniform caching for worker mode also13 days ago
- Add back uniform location caching (speed up render)13 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes14 days ago
- Crash fixes15 days ago
- Add basic Draco (mesh compression) support16 days ago
- Fix vector color for models with vertex color23 days ago
- Fix black color render in r441+24 days ago
Comments
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sorry what is ACE mean?
Action, Condition, Expression
ah thank you i forget that XD
Where is the c3p for the vertex colors?
on the 3d effects page
Ah, Muchas Gracias!