Fixes in progress for GPU skinning
Construct 3 3DObject Plugin » Devlog
Fixes are in progress for two cases: bounding box size and more complicated vertex shader interaction (eg tiled object and 3dobject, likely reflecting in no animation)
Bounding box fix is done and being tested.
More complicated vertex shader interaction bug cause known, working on fix.
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Fix for frag light effect with r441+3 days ago
- Fix for r441+3 days ago
- Fix sliders for ssao-cube example16 days ago
- Add SSAO which uses view space16 days ago
- Optimization - create common UBO per model23 days ago
- Fix UBO support for non-skinned meshes28 days ago
- Add UBO support for bones transfer, 256 total35 days ago
- fix (perf) target to, improve perf - do not force animationDec 23, 2024
- fix (file) corrupted file uploadDec 23, 2024
- Feat (rotation) add target to ACE (rotate to face target)Dec 23, 2024
Leave a comment
Log in with itch.io to leave a comment.