Fixes in progress for GPU skinning
Construct 3 3DObject Plugin » Devlog
Fixes are in progress for two cases: bounding box size and more complicated vertex shader interaction (eg tiled object and 3dobject, likely reflecting in no animation)
Bounding box fix is done and being tested.
More complicated vertex shader interaction bug cause known, working on fix.
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
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- fix (node-disable) regression46 days ago
- Fix (playable Ad)58 days ago
- fix (worker) correct animation blend for worker (translation)75 days ago
- fix (opacity)81 days ago
- add (sample) sample gpu-skin with phong light94 days ago
- fix (gpu-skinning) fix regression for worker mode94 days ago
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