Fixes in progress for GPU skinning
Construct 3 3DObject Plugin » Devlog
Fixes are in progress for two cases: bounding box size and more complicated vertex shader interaction (eg tiled object and 3dobject, likely reflecting in no animation)
Bounding box fix is done and being tested.
More complicated vertex shader interaction bug cause known, working on fix.
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (perf) target to, improve perf - do not force animation95 days ago
- fix (file) corrupted file upload95 days ago
- Feat (rotation) add target to ACE (rotate to face target)95 days ago
- Feat (bones) update to support for 64 bones99 days ago
- 3DObject showcase: Syder StudiosNov 26, 2024
- Add 3D Effects affine texture support (PS1 retro)Nov 22, 2024
- fix (addon) fix corrupted addonNov 05, 2024
- fix (accessors) add support for sparse accessors in gltfNov 05, 2024
- Fix (node-disable) fix node disable without skinned nodeOct 15, 2024
- fix (node-disable) regressionOct 09, 2024
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