Fixes in progress for GPU skinning
Construct 3 3DObject Plugin » Devlog
Fixes are in progress for two cases: bounding box size and more complicated vertex shader interaction (eg tiled object and 3dobject, likely reflecting in no animation)
Bounding box fix is done and being tested.
More complicated vertex shader interaction bug cause known, working on fix.
Get Construct 3 3DObject Plugin
Download NowName your own price
Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- 3DObject showcase: Syder Studios19 days ago
- Add 3D Effects affine texture support (PS1 retro)23 days ago
- fix (addon) fix corrupted addon40 days ago
- fix (accessors) add support for sparse accessors in gltf40 days ago
- Fix (node-disable) fix node disable without skinned node60 days ago
- fix (node-disable) regression66 days ago
- Fix (playable Ad)78 days ago
- fix (worker) correct animation blend for worker (translation)95 days ago
- fix (opacity)Sep 05, 2024
- add (sample) sample gpu-skin with phong lightAug 23, 2024
Leave a comment
Log in with itch.io to leave a comment.