fix (light) fix for simple phong orientation
Construct 3 3DObject Plugin » Devlog
Use GPU Skinning + Phong Lighting when possible. Seems to have the best orientation for normals. Y+UP in Blender.
If you see issues with GPU Skinning and Phong, please send model for me to look at.
Files
3DObject-2-70-1.c3addon 121 kB
49 days ago
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Construct 3 3DObject Plugin
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- fix (node-disable) regression9 hours ago
- Fix (playable Ad)12 days ago
- fix (worker) correct animation blend for worker (translation)29 days ago
- fix (opacity)35 days ago
- add (sample) sample gpu-skin with phong light48 days ago
- fix (gpu-skinning) fix regression for worker mode48 days ago
- Add simple phong lighting support49 days ago
- fix (zelevation) handle layer zElevation51 days ago
- fix (texture) add support for uv rotate and offset with static/gpu-skin52 days ago
Comments
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my old project with lighting loads black screen now. do we still need the main.js for lighting? im getting this error, the same for your screendoor example. both load black
Yes, you no longer need main.js. It was mentioned in one of the devlogs, but I know it is not easy to follow all the updates