fix (light) fix for simple phong orientation
Use GPU Skinning + Phong Lighting when possible. Seems to have the best orientation for normals. Y+UP in Blender.
If you see issues with GPU Skinning and Phong, please send model for me to look at.
Files
3DObject-2-70-1.c3addon 121 kB
Aug 22, 2024
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- Complete uniform caching for worker mode also6 days ago
- Add back uniform location caching (speed up render)6 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes7 days ago
- Crash fixes8 days ago
- Add basic Draco (mesh compression) support9 days ago
- Fix vector color for models with vertex color17 days ago
- Fix black color render in r441+17 days ago
- Fix for unbound buffers (init before 3DObject)17 days ago
- Fix for frag light effect with r441+50 days ago
- Fix for r441+50 days ago
Comments
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Yes, you no longer need main.js. It was mentioned in one of the devlogs, but I know it is not easy to follow all the updates