Feat (rotation) add target to ACE (rotate to face target)
Feat (rotation) add target to ACE (rotate to face target)
Notes:
- Pre-rotate your model in Blender, etc. so the default direction is what you would like
- Update 0,0 center to model, so it is in the center of mass or your choice of location (using Blender, etc. again)
- Update the UP vector to control the rotation around the direction vector between object and target
Files
3DObject-2-74-1.c3addon 122 kB
Dec 23, 2024
Get Construct 3 3DObject Plugin - SDK V1 only
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Construct 3 3DObject Plugin - SDK V1 only
Construct 3 3DObject, loaded from 3D model files (gltf embedded format)
Status | Released |
Category | Assets |
Author | kindeyegames |
Tags | 3D, construct, construct-3 |
More posts
- 3D effect lighting bug fix12 days ago
- Congrats to dev Bilge on new game release!41 days ago
- Add ACES: disable/enable all nodes55 days ago
- fix opacity and color for non 3dobject renders55 days ago
- Fix opacity and color tint for static geometry and gpu skinning56 days ago
- Complete uniform caching for worker mode also68 days ago
- Add back uniform location caching (speed up render)68 days ago
- Fix - gpu-skinning, worker mode w/ non-skinned nodes69 days ago
- Crash fixes70 days ago
- Add basic Draco (mesh compression) support71 days ago
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